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A unified renderer that allows users to switch seamlessly between CPU and GPU rendering.“Arnold 6 delivers performance gains that will help lighten the load with the same high-quality render results that the CPU renderer is known for.”
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“Speed and interactivity have become more crucial than ever to the creative process,” said Vienneau. With the new updates, rendering with NVIDIA RTX GPUs is multiple times faster than a typical dual-CPU rendering server. Arnold 6 GPU render from Maya showing denoise “We’ve worked closely with NVIDIA to optimize Arnold GPU to run on the latest RTX GPUs and RTX Server, and we’re excited to get this latest update into the hands of new and existing Arnold customers,” said Chris Vienneau, senior director of Media & Entertainment Products at Autodesk. Maya Arnold 6 GPU render, courtesy of Lee Griggs NVIDIA is also releasing a new Studio Driver to support these new updates to Arnold and Maya RTX interactivity and acceleration in final frame renders. They contain new features such as RTX-accelerated ray tracing and AI-powered denoising.Īutodesk built Arnold GPU based on NVIDIA’s OptiX framework to take advantage of NVIDIA RTX’s RT Cores for dedicated ray tracing and Tensor Cores for AI denoising.
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The latest releases of Maya 2020 and Arnold 6 are shipping today, December 10. Autodesk has announced the release of Arnold 6 with Arnold GPU RTX rendering to provide powerful new levels of responsiveness.
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